Posts Tagged ‘math’

The Sound of Chaos

Chaos theory and its little cousin – strange attractors – have been around for a long time. Pictures of chaotic systems and strange attractors abound, and they are a mainstay for computer math experimentalists, although still in the minor leagues relative to the Mandelbrot set. Most implementations tend to ignore the fact that these systems [...]

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SeaDragon – Microsoft does something right

In the past year, I’ve experimented with different ways to visualize non-Euclidean tessellations.  Mainly, I’ve made movies with simple zooms or animations. But sometimes I think I want something more interactive, so that viewers can explore tessellations as they wish, as opposed to watching them fly by. Last year, I dabbled with creating some ways [...]

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Math with a soundtrack

There’s something about music or a soundtrack that really enhances what would otherwise be just a silent movie. So I plan to add music to my visualizations as time and inspiration allow. Here’s an example that I did a week or two back. The original movie was 24 seconds long, but now it’s been slowed [...]

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Classroom treat

I just got word that a UK professor was going to show these movies to her hyperbolic geometry class today, as a treat for the last class of the term. Reminds me of when I was in public school and we got ice cream on the last day of school. In another day and age, [...]

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Some progress

Obviously I haven’t been diligent in maintaining this blog. But I’ve made some progress. Much remains to be explained, but I’ve posted a couple of movies at brainjam.ca/hyperbolic that show the kind of thing I’m aiming for. They’ve been made using UltraFractal, which frees me from the tedium of writing my own UI and rendering [...]

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Intro

I’ve set myself the task of creating a movie that shows a hyperbolic tessellation. This project has been brewing in one form or another for years, but I’ve finally got the time and motivation to at least get started on it. Along the way, we’ll follow background, progress and various tangents. Although the math part [...]

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